Godot 4.0 is in beta now, and I have wanted to learn game dev for a long time. So I downloaded godot 4.0 beta 10.
Lately there has been a lot of hype around Godot 4.0. I have taken a look at Godot and Unity before, and I liked the interface of godot more than unity ; also it was:-
So to refresh my memory a bit a started reading the godot documentation But that was quite boring so I decided to make a small project to make myself familiar with the godot interface. I decided to create a boid simulation.
After a lot of fiddling I got it working.